Gamelit and LitRPGs problem with numbers and how to solve it

By |2020-05-06T11:17:05+00:00May 6th, 2020|Categories: Musings, Writing|

Today I want to talk about something all of us love. Numbers. Well, maybe not numbers, per se. Let's call it Crunch. Stats. Progression. That magical ingredient that makes Gamelit and LitRPG so fascinating to me and—I assume since you are reading this—you. A few reviews have said my books aren't very crunchy. That's true, sort [...]